Sorry for getting snarky, but you push me into this position every time Sharon.
I was going to edit my post, but it looks like I don't need to, Thanks and sorry Linda.
I spent hours last night reacquainting myself with 3d modelling.
And I succeeded in creating a set of 4 lines in 3d space accurate enough in the way I want it.
- My vector set.. (or line, point, line, point, line, point, line... thingy... Rohrer Lol)
I created 4 long skinny 'cylinders' then rotated them individually into position on equal angles.
There's a problem in the way you view these angles in that it doesn't matter if you look from either the back or the side.
The set looks the same, so trying to represent it in 2d images just doesn't work, you'll see what I mean later when you see from both views.
So I had to do something in 3d modelling I haven't done before, which is to place a camera in my scene and set it on a target point in my scene and then create a path for the camera to move on, while remaining fixed on the target, in order
to create a video.
And I succeeded in doing that.
Otherwise you'd have to install software that allows you to directly view the 3d model.
Next I had to create a time frame.
The original scene I created with the camera moving around my object took 5 seconds.
So I stretched it out to 10 seconds.
The problem was when I rendered the short video and saved it as an .avi file on my compuer it had some settings done in a way that made my 10 second video 28.5mg (double the 5second video size) and with a bitrate of 23040 kbps which is way to much to play without lag.
It was set to render in full hd 1080p but somehow the output height and width was only 720 x 480 pixels even though it should've been 1920 by 1080... so I tried fixing it but couldn't figure out what was wrong there...
The video file played on my computer ok, but you would probably need a really good internet connection to play it properly over the internet, and mines not that good.
So I tried uploading it to my site anyway to see if I could make a link that would play it, but the file exceeded maximum upload size, and I had to add .avi to my list of allowable file types, so I had to change some settings inside the administration of my site and I tried it again and still it failed, maybe there was another setting somewhere messing with me, so not to be outdone, I connected to my host via ftp and tried uploading it directly to my site in binary.
And I succeeded in doing that.
So then I tried accessing the file directly from a link and it actually plays though its a little jittery on my computer from the lag.
I have VLC media player installed on my pc, and I think this media players feature of being able to run in my web browser may have allowed it to play, so I'm not sure if it will work for others if they don't have VLC media player installed.
Its good software for sharpening video quality in cam movies, that's why I have it, it's not software you'd particularly regret downloading for any reason (eg spyware or viruses).
http://www.videolan.org/vlc/download-windows.html
My Video
My Screenshot
My Screenshot 2
So now I have to figure out what was going wrong and how to render my animations at a lower output so the files wont be so large and also I have to learn about encoding videos to reduce their file size and bitrate...
So sorry about the quality and image size of the video, I'll fix it when I figure it out...
The 4 lines you might see (if you are able to) wont seem like anything interesting at this point.
Don't be deceived into thinking its looks simple enough because its about to get a million times more complicated.
That is if I'm successful in conveying what I want to show..
Its through this one set and 3 more sets just like it that I was able to make sense of the loading of the altered system of biomechanics in my spinal column.
I'm going to have to create another video (and test playing normal video files from my site properly) to show what these lines relate to, and their relationship to the other sets, and how they relate to the natural movements of the spine in my altered biomechanical system.
The good news is that even though my model today might seem crap, maybe if I persevere I might in time actually be able to use that 3d spinal column model I have eventually. Doubtful, but possible...
I haven't done any 3d modelling for at least 5 years or web design for around 3yrs so it will take time to improve.
I was going to edit my post, but it looks like I don't need to, Thanks and sorry Linda.
I spent hours last night reacquainting myself with 3d modelling.
And I succeeded in creating a set of 4 lines in 3d space accurate enough in the way I want it.
- My vector set.. (or line, point, line, point, line, point, line... thingy... Rohrer Lol)
I created 4 long skinny 'cylinders' then rotated them individually into position on equal angles.
There's a problem in the way you view these angles in that it doesn't matter if you look from either the back or the side.
The set looks the same, so trying to represent it in 2d images just doesn't work, you'll see what I mean later when you see from both views.
So I had to do something in 3d modelling I haven't done before, which is to place a camera in my scene and set it on a target point in my scene and then create a path for the camera to move on, while remaining fixed on the target, in order
to create a video.
And I succeeded in doing that.
Otherwise you'd have to install software that allows you to directly view the 3d model.
Next I had to create a time frame.
The original scene I created with the camera moving around my object took 5 seconds.
So I stretched it out to 10 seconds.
The problem was when I rendered the short video and saved it as an .avi file on my compuer it had some settings done in a way that made my 10 second video 28.5mg (double the 5second video size) and with a bitrate of 23040 kbps which is way to much to play without lag.
It was set to render in full hd 1080p but somehow the output height and width was only 720 x 480 pixels even though it should've been 1920 by 1080... so I tried fixing it but couldn't figure out what was wrong there...
The video file played on my computer ok, but you would probably need a really good internet connection to play it properly over the internet, and mines not that good.
So I tried uploading it to my site anyway to see if I could make a link that would play it, but the file exceeded maximum upload size, and I had to add .avi to my list of allowable file types, so I had to change some settings inside the administration of my site and I tried it again and still it failed, maybe there was another setting somewhere messing with me, so not to be outdone, I connected to my host via ftp and tried uploading it directly to my site in binary.
And I succeeded in doing that.
So then I tried accessing the file directly from a link and it actually plays though its a little jittery on my computer from the lag.
I have VLC media player installed on my pc, and I think this media players feature of being able to run in my web browser may have allowed it to play, so I'm not sure if it will work for others if they don't have VLC media player installed.
Its good software for sharpening video quality in cam movies, that's why I have it, it's not software you'd particularly regret downloading for any reason (eg spyware or viruses).
http://www.videolan.org/vlc/download-windows.html
My Video
My Screenshot
My Screenshot 2
So now I have to figure out what was going wrong and how to render my animations at a lower output so the files wont be so large and also I have to learn about encoding videos to reduce their file size and bitrate...
So sorry about the quality and image size of the video, I'll fix it when I figure it out...
The 4 lines you might see (if you are able to) wont seem like anything interesting at this point.
Don't be deceived into thinking its looks simple enough because its about to get a million times more complicated.
That is if I'm successful in conveying what I want to show..
Its through this one set and 3 more sets just like it that I was able to make sense of the loading of the altered system of biomechanics in my spinal column.
I'm going to have to create another video (and test playing normal video files from my site properly) to show what these lines relate to, and their relationship to the other sets, and how they relate to the natural movements of the spine in my altered biomechanical system.
The good news is that even though my model today might seem crap, maybe if I persevere I might in time actually be able to use that 3d spinal column model I have eventually. Doubtful, but possible...
I haven't done any 3d modelling for at least 5 years or web design for around 3yrs so it will take time to improve.
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